Práctica 3.2: Calculamos nuestras pulsaciones por minuto
TIEMPO ESTIMADO: 45 min
Ahora, vamos a pasar a hacer algo más interesante. Está bien poder detectar nuestras pulsaciones, pero ¿por qué no contar el número de pulsaciones que tenemos por minuto o BPM?
En esta práctica vamos a incluir la librería PulseSensorPlayground.h y para ello necesitaremos indicárselo a nuestro Arduino usando la palabra reservada #include.
/* Getting_BPM_to_Monitor prints the BPM to the Serial Monitor, using the least lines of code and PulseSensor Library.
* Tutorial Webpage: https://pulsesensor.com/pages/getting-advanced
*
--------Use This Sketch To------------------------------------------
1) Displays user's live and changing BPM, Beats Per Minute, in Arduino's native Serial Monitor.
2) Print: "♥ A HeartBeat Happened !" when a beat is detected, live.
2) Learn about using a PulseSensor Library "Object".
4) Blinks LED on PIN 13 with user's Heartbeat.
--------------------------------------------------------------------*/
#define USE_ARDUINO_INTERRUPTS true // Set-up low-level interrupts for most acurate BPM math.
#include <PulseSensorPlayground.h> // Includes the PulseSensorPlayground Library.
// Variables
const int PulseWire = 0; // PulseSensor PURPLE WIRE connected to ANALOG PIN 0
const int LED13 = 13; // The on-board Arduino LED, close to PIN 13.
int Threshold = 550; // Determine which Signal to "count as a beat" and which to ignore.
// Use the "Gettting Started Project" to fine-tune Threshold Value beyond default setting.
// Otherwise leave the default "550" value.
PulseSensorPlayground pulseSensor; // Creates an instance of the PulseSensorPlayground object called "pulseSensor"
void setup() {
Serial.begin(9600); // For Serial Monitor
// Configure the PulseSensor object, by assigning our variables to it.
pulseSensor.analogInput(PulseWire);
pulseSensor.blinkOnPulse(LED13); //auto-magically blink Arduino's LED with heartbeat.
pulseSensor.setThreshold(Threshold);
// Double-check the "pulseSensor" object was created and "began" seeing a signal.
if (pulseSensor.begin()) {
Serial.println("We created a pulseSensor Object !"); //This prints one time at Arduino power-up, or on Arduino reset.
}
}
void loop() {
int myBPM = pulseSensor.getBeatsPerMinute(); // Calls function on our pulseSensor object that returns BPM as an "int".
// "myBPM" hold this BPM value now.
if (pulseSensor.sawStartOfBeat()) { // Constantly test to see if "a beat happened".
Serial.println("♥ A HeartBeat Happened ! "); // If test is "true", print a message "a heartbeat happened".
Serial.print("BPM: "); // Print phrase "BPM: "
Serial.println(myBPM); // Print the value inside of myBPM.
}
delay(20); // considered best practice in a simple sketch.
}